AI Insights · Timothy · April 2022
Top 5 Snake Games on Android in Guatemala: Q1 2022
Explore the performance of the top 5 snake games on Android in Guatemala during the first quarter of 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 snake games on the Android platform in Guatemala showcased varied performance metrics in terms of downloads, revenue, and active users. Below, we delve into the specific trends for each game, highlighting their weekly performance.
Snake.io - Fun Snake .io Games experienced notable fluctuations in its weekly downloads, starting at approximately 7.4K at the beginning of January and peaking at 14.8K by the end of the month. The downloads dipped slightly in February, with a final decline in March, settling around 9K. The game saw a modest revenue increase, peaking at $3 in the last week of February. Active users grew steadily from 58.2K at the end of December to a high of 95.8K by the end of January, followed by minor fluctuations, ending the quarter at around 92K.
slither.io maintained a consistent download trend, starting with 3.6K weekly downloads and peaking at 7.4K by the end of January. However, there was a gradual decline towards the end of the quarter, with downloads falling to around 4.2K. Active users followed a similar pattern, beginning at 33.8K and reaching a peak of 51.5K in February before declining to approximately 39K by the end of March.
Worms Zone .io - Hungry Snake saw its weekly downloads vary significantly, starting at 3.5K and peaking at 6K by mid-January. Downloads dropped sharply in February but rebounded to 4.2K by the end of the month, only to decline again to 3.1K by the end of March. Revenue saw minor increases, with a peak of $1 in the last week of February and mid-March. Active users showed a similar trend, starting at 37.3K, peaking at 47.3K in mid-January, and ending the quarter at 36.9K.
Snake Battle: Worm Snake Game demonstrated a steady increase in weekly downloads, starting at 1.2K and peaking at 6.2K by the end of March. Active users followed this upward trend, beginning at 2.7K and rising to 12.4K by the end of the quarter.
Snake Arena: Snake Game 3D exhibited a gradual increase in weekly downloads, starting from 459 and reaching 3.9K by the end of January. Downloads slightly fluctuated but remained above 1.9K throughout the quarter. Active users showed a significant rise from 1.7K at the end of December to 7.1K by the end of January. Although there were minor fluctuations, the game ended the quarter with approximately 5K active users.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.